swan lake stage 13
Complete Walkthrough
Hello and welcome to our Dress up! Time Princess Swan Lake stage 1 – 13 walkthrough guide, where we are presenting the story from this stage and the entire book. Princess Signy and the others are right at the thick of it and the book slowly approaches its crescendo now. Also, we will include our clothing item choices for the stage, including short tips on how to obtain recipes or items.
Thus far, the story has taken us through many emotional and action rollercoasters. We’ve met the ominous Owl Sorcerer, named Audwin, and we now know that he is the source of the curse placed upon Prince Aldous and his servants. However, Signy did not know that Audwin can assume the shape of another man.
Now, Signy has taken the fight to the sorcerer, sort to say, and she has tracked him down in his tower with the intention of killing him. However, naturally, she couldn’t do it, she is not a killer. So, she came back in the previous chapter to tell everyone she couldn’t do it and she is feeling very sorry about that.
However, Signy’s friends are proud of her never the less and have stood behind her. She has gone through various strategy talks with her uncle Arthur, the chief minister of the kingdom, and Aldous also told SIgny that it is okay if she can’t find a way to break his curse. However, Signy seems determined to find a way to protect all her loved ones and her kingdom.
She has chosen to pretend she agrees to the wedding deal she made with Audwin. However, since there is some time before the ceremony, Signy will use it to try and find a way out of the deal and her conundrum. To make matters worse, it appears that Audwin has regained his power and now visits Signy every night, not sending his spies anymore, but in person.
Swan Lake stage 1 – 13 main clothing traits suggest Charming and Elegant. Of course, to even play it you need to make the Blooming Dance shoes. The blueprint is obtained from the previous stage 1-12, after having the perfect score in the end, which is a no minor feat. If you need help with that, refer to our Swan Lake stage 1-12 guide.
Also, for this stage 1 – 13, we suggest you obtain all of the hinted items. SO, besides the Blooming Dance shoes, that entails the Floral Interlude hair, Shades of Melody makeup, Budding Wisteria earrings, Wisteria Capriccio dress, and Wishful Sonata necklace. Many of these items are often used in Swan Lake, so you should have all the blueprints.
Also, you will need Goodwill Lv. 5 with Audwin. Now, Audwin likes Décor and Mysterious gifts and the best one is the Glazed Censer, which awards 90 Goodwill points. It is made from Glass and Spices. After you acquire all you need, it’s time to start the stage and see what can SIgny do to deal with this sorcerer threat.
Getting back to the story, it appears that Signy is working tirelessly in searching for a way to save her kingdom and her friends. Ms. Roslin is asking her to take a break and have dinner, but she tells her she is not tired yet and that she must complete her official duties by today.
Signy is surprising everyone with how serious she’s taking her duties as a queen but she does like Roslin’s approval particularly. Also, Uncle Arthur told her she is doing well, so she is getting the hang of it. Roslin empathizes with her, saying that it must be hard on her.
Signy was watching her father deal with the same obligations ever since she was a child, and she now fully understands the gravity of the things he did for her and everyone. However, she is deeply hurt seeing him like this now. He collapsed from an asthma attack last night and the entire castle is in a state of panic since then.
It would appear that Signy cannot consult him anymore on any of the matters at hand, for the king needs absolute rest. He has looked frail before, but now his condition has grown quite serious and he looks as he might pass away at any moment. But, Ms. Roslin, as if she catches Signy’s thoughts, comforts her…
Roslin has faith that the king won’t leave them yet. She promises Signy that they will take care of him and look after his health now. Signy tells Roslin that she can’t help but think all of this wouldn’t have happened if she hasn’t been so playful in the past. Her father would maybe be healthier…
However, Roslin tells Signy that none of this isn’t her fault and that she has done well and that they are all, especially the king, proud of her. Everyone also knows Signy’s been learning about state affairs from the Chief Minister and that she is getting good at it. She has won everyone’s approval as their future queen.
Signy is grateful to Roslin for everything she’s done. Roslin tells her there is no need to be so formal with her and Signy understands her. The two will always be very close. Now, Signy reminds Roslin about what she had to say to her earlier. It’s a bit of bad news…
As the preparations for Signy’s unwanted wedding continue, it would appear her wedding gown is here. However, Signy refuses to look at it as she never wants to acknowledge the event, even if she has no other choices currently. She refuses to deal with any detail of this ceremony she hopes never occurs, including the guests of honor, the banquet hall preparations, and all else.
Roslin sympathizes with Signy and her sacrifice. Signy tells her it’s fine and that she is mentally prepared. She knows she must protect her country and all that she holds dear, at any cost. Later that evening, the infamous Owl Sorcerer calls on Signy in her bedroom…
As per usual, Audwin is singing his victory song, mockingly taking every opportunity to remind Signy and every one of the coming event. Signy tells Audwin she prefers not to waste time with him. Audwin tells her he knows their wedding is important but that she doesn’t have to tire herself out of it. Signy confirms she is indeed tired…
She politely implies the sorcerer to leave. He has been visiting her in her room every night just to bother her with disturbing and intrusive comments. Signy can’t drive him away, especially as she fears the consequences for the castle and others. All she can think of currently is to just ignore the man…
Audwin won’t have it, at least not so openly. He seems to enjoy mocking her and using every chance to remind her of their deal. This time, he leans close to Signy’s ear and she can feel his icy lips, as she would describe them. Signy tries to shrink backward instinctively but finds that she is frozen in place, as if by magic probably. However, Aldous is here to rescue her…
Aldous holds no bars as he orders Audwin to improve on his manners and not to take liberties with Signy, even if she agreed to marry him. Audwin welcomes Aldous as a chance to gloat even more. He calls him a “dignified” useless prince.
Audwin quickly switches from mocking to threatening, but this time Signy shouts at him. He continues to mock Aldous, calling him jealous and asking him to admit he is nothing compared to the owl sorcerer. He calls his “princely” title laughable. However, Aldous has something to say in retort…
He insists that it is all about Signy and that he is not afraid of his dumb curses. If he insists on continuing to hurt Signy, Aldous swears he will take Audwin down with him. The sorcerer is now confused… He asks Aldous what does he mean by this, does he really think he can defy him? And, Aldous replies:
Aldous is about to explain the real reason Signy agreed to the marriage, but Audwin interrupts him, saying he doesn’t care at all. All he is interested in is that she will be his wife soon. And, he continues to gloat and mock Aldous, telling him how he wouldn’t dream of hurting his precious bride, as long as Aldous stays out of his sight.
As Aldous leaves the room, Signy knows he will stand guard outside in case Signy calls for help. He always protects her, she knows that. Audwin tells Signy that now that they are finally rid of the bother, no one will disturb them. He then wants to tell Signy a story.
She naturally wants to refuse to listen, but the sorcerer denies her plea. Signy is angry and tells him she is not interested in him, or his magic, curses, pets, and she doesn’t want to hear anything from him at all. She tells him she is a regular being, a normal average girl, and she doesn’t want to know any of this.
Audwin is calm, consistent with his gloating manner, and simply offers to switch to some other stories, again all about him no doubt. Signy thinks to herself how Audwin doesn’t seem to care at all when she throws a tantrum or asks politely, he simply steps over it and continues as he likes.
Again, Signy tries to probe deeper into Audwin’s intentions and motivations. Is he really all evil, or lonely inside? He tells her that since she didn’t like the crow story last time, he will tell her a story of a boy instead and this story seems to hold special meaning to him…
Audwin starts telling a story about a little boy in a faraway kingdom, who is locked away in a tall tower. The boy yearned to see the world but was never allowed to leave his prison. All the boy could do was try catching a glimpse of the scenery outside through a tiny air hole. But, what purpose would that serve, Audwin asks…
The boy has locked away on a deserted island. It was a wasteland with wilted trees and thorny brambles and nothing more, Audwin describes. Eventually, he continues the story, the boy stopped trying to peek outside as the lifeless surroundings weren’t any better than the darkness within the tower.
As he tells his story, Signy notices how his eyes and voice are void of all emotion, as if he is talking about an insignificant person and event. As he narrates the story, Audwin sits beside the window, far from Signy, and he is gazing at the bleak night skies through a tine crack. He continues…
As the boy turned 7, he found his first and only friend in form of an intimidating wizard, who just appeared out of nowhere right there, on the island. A truly unimaginable event! Through that tiny hole, the wizard taught the boy powerful magic and finally gave him a sense of purpose in his life.
As time passed, the kingdom eventually collapsed and the boy was finally allowed to leave the tower. Now armed with powerful magic, he looked upon the crumbled kingdom that was his captor earlier, now lying in ruins and rubble.
The boy didn’t care about it at all as he had other plans in mind. Shedding the past like an old suit, the boy took his retribution on everything that stood against him. Audwin finishes by concluding that the boy from the story is the sole winner in this game of life and he asks if Signy agrees?
This is where we arrive at a choice in this stage as Signy can choose to either remain silent or participate in the story. We shall go through both choices in our Swan Lake stage 1-13 walkthrough, both found below. The first one is the choice to remain silent…
Remain silentThe choice where Sygny remains silent
She doesn’t reply anything to Audwin’s story and continues ignoring him.
He asks if Signy wants to know the reason for the boy’s incarceration since birth and answers all the same, even if she ignores him. He is not offended by Signy’s nonchalant attitude and continues to narrate his story. Signy notices this and is thinking how all this is maybe because the sorcerer wants to confide in her.
Audwin says that a curse was the reason for the incarceration of the boy from the story. He then asks Signy if she sees the point now – that the humans are truly pretentious and despicable beings. He prepares to leave Signy soon and Signy can’t help but feel badly after his story. She knows that the boy is obviously Audwin himself but she doesn’t feel like saying it…
Audwin morphs into an own in front of her and flies off into the night sky after a brief period of awkward silence. Tomorrow morning, it is Ms. Roslin that notices Signy doesn’t look well. She asks if she slept at all last night and is thinking it is all because she is too harsh on herself for all the things happening now…
It would appear that Audwin’s story hit Signy tougher than it initially seemed. She couldn’t sleep all night because of it and the tragedy of it. Roslin advises her to monitor her moods and stop reading stories that can cause her such moods. She reminds Signy that the banquet is about to start and that she needs to change her clothes, and it is dress up time.
Outfit Tips for this stage imply the mandatory Blooming Dance shoes we crafted especially for this Swan Lake stage 1 – 13. The clothing traits needed are Charming and Elegant, so we will filter them out and assemble an outfit using mostly clothing items suggested in the stage hint.
We start with the hat in the head slot and we use out faithful Eternal Moment hairpin. It is a very useful item, often included in many various combinations, and it is obtained randomly from a magical gift. We have our at 5 stars and it will contribute us with 577 in Charming for this occasion.
We will use the stage hinted hairstyle, which is this Floral Interlude we crafted especially for this opportunity. The blueprint is obtained by reaching Aldous Goodwill Lv. 5 and it comes with 3 stars, contributing us with 335 in both Charming and Elegant.
For our mask, we will use the Pure Masque for the lack of a better item for this occasion. The stage hint didn’t have anything for this slot so just use the best one you got that first the style. This one is from the Queen Marie story and we have it at 3 stars with 258 in Charming for us now.
Wisteria Capriccio is Signy’s go-to dress for special occasions. She wore it on the banquet at her coming-of-age ceremony and on some other occasions. It is a frequently used item and the blueprint is obtained by having a perfect score in Swan Lake stage 1-6. It comes with 4 stars and contributes with 754 in both Charming and Elegant.
Blooming Dance shoes are mandatory now and we’ve obtained the blueprint from the previous stage, which was one of the toughest ones to score perfectly and get it. If you’re still having trouble with that, please refer to our Dress up! Time Princess Swan Lake stage 1 – 12 walkthrough & guide. The shoes are easy to craft and come with 3 stars, adding 303 in both Charming and Elegant.
There are no special requirements for the socks at this stage, so we will use our best ones. In this case, it’s the Dark Stars stockings, which are obtained from a magical gift random drop. We have these at 4 stars and they will give us 261 in Charming.
The stage hint also suggested we craft this Wishful Sonata. The blueprint appears on the Parven’s Shop occasionally and we will wear it now. It comes at a 4-star rank and will give 336 in both Charming and Elegant.
Budding Wisteria is also the perfect accessory for this occasion. The blueprint for these is also randomly on the Parven’s Shop rotation and they come at a high 4-star rank. They will give us 336 in both Charming and Elegant, precisely what we need.
There is no specific requirement for the bracelet slot, so just use the best one you’ve got. We will use the Dancing Memories set which is at a high 5-star rank and will award us with 588 in Charming. These are obtained by raising the VIP level
Also, you can use any ring you want here, so use your best-suited one. We will equip River of Love that is at a solid 4-star rank and it will contribute to our current outfit with 308 to Charming. This item is obtained randomly from balloons.
For our handheld slot, we will use the only item we have that can contribute to these outfit trait needs. It is the Petal Fan from the Queen Marie story, obtained from Encounters with Leonard, and it is at a 3-star rank. It will give us 302 to Elegant.
Now, as far as the makeup goes, the stage hint suggests you use Shades of Melody, but we have ours at only 1 star and both traits combines are still lower than this one. We are using the Lovestruck that we have at a high 5-star rank and it will give us 432 in Charming. The item is obtained from the 2021 Valentine event.
Use any cat that fits these outfit needs. We will use Frankenstein, even though he is only level 1, his traits both match the ones needed for this outfit and we can level him up easily if we lack some points for the perfect score in the end.
Lastly, for the relic slot, even though Owl Mask fits the needed traits perfectly, we only have it at level 1 and we will use the Flintlock Pistol which we leveled up the most. We do recommend using the Owl Mask if you have it at least Lv. 15 or higher, but for our current needs, this one will suffice. Flintlock Pistol will give us 38.2% to the dress score. Now, let’s se how we did…
We’ve managed to beat the dress up stage with the Perfect score, which is all we need to get all the rewards from this stage 1-13. Now, let’s continue the story.
Aldous is there to be the first to compliment Signy on her looks and she is grateful. She can’t stop but think about how her unwanted wedding draws near. In fact, this evening’s banquet is organized by the Chief Minister out of courtesy to invite distinguished nobles, princes, and other important figures to the castle for dinner.
As both of them have time to kill before the banquet starts, Aldous offers to tell Signy a story, similarly as Audwin did last night. Signy tells him openly “You too?” Aldous is confused, asking if other people have offered to tell her stories too? She responds affirmatively, but she tells him she is still genuinely curious about his story, so he should tell her…
Aldous’s story is similar enough about his past life, although it starts off a lot less ominously than Audwin’s. He tells Signy he was just an ordinary prince in his kingdom, although he admits he was naughtier than she was. He often climbed trees all night.
Signy cuts in and explains how she was extremely limited by the presence of MS. Roslin, who would punish her severely if she ever attempted such things. Aldous also had a tutor, he explains, who was also a dignified and stern lady. She indeed complained to Aldous’ father on many occasions about his behavior, but he was never punished for it.
Signy is confused as to why would Aldous be like that and he continues to tell her about his parents. He says they often made up excuses to leave him at home while they went on vacations and this had made him feel very upset. Signy concludes that he must have then tried to express his unhappiness through mischievous.
Aldous confirms it. He says that his parents knew how he felt and it is because of that that they never punished him. The entire thing gradually grew and turned into a real family game between the three. He sometimes made his parents have to scour the entire castle just to find him, while he was in a tree. When they finally found him, they had to bring him down and promise to take him on their trip with them.
Signy calls Aldous childish and thinks about Audwin in this moment, who had exactly the opposite childhood. Aldous grew up in radiance, while Audwin grew up in darkness. She tells Aldous it sounds like a wonderful life. He confirms it.
Aldous wishes the same to Signy and she agrees. She would want that. Later on, among all the nobles and princes here, we see the return of Ambrose, one of the princes that courted Signy earlier. He approaches Signy now…
Ambrose is here to congratulate her, admitting that he believed he honestly had a chance at winning her hand and that only Heavens knows how he feels now. Still, Ambrose gives her his blessing. Honore is here quickly as well, offering advice for the bride-to-be…
He offers her a chance to reconsider, undoubtedly offering himself as a suitable replacement, but he says he will understand if she doesn’t take this last chance. Raymond is here as well, telling the first two princes to stop bothering Signy with their chatter. She is the future queen, as he reminds them, and this again turns into a contest between them…
Signy thanks them all and they all seem to be in a mood for celebration, as it appears to her. Signy thinks how this is actually her last night as a maiden Princess. When her guests give her their sincere well-wishes, they do not know that these are actually dreadfully stifling for her.
Signy would just want to escape right now. It is here that the story ends at this stage. We will now go through the second choice in this stage, so please find it below.
Back to Previous ChoiceThe choice where Signy chats with Audwin
Choosing this other option the second time around will cost us the extra 5 stamina. While Signy previously ignored Audwin, she now chats with him, trying to poke a bit further into his own story. She asks him about the boy Audwin never actually confirms is him, but Signy knows he is…
Audwin is somewhat surprised with her question and that Signy is finally interested in his story. He asks if she really wishes to know why the boy was incarcerated and continues to explain that it was a curse, a malicious, cruel curse as he calls it.
It was the boy’s parents that abandoned him at birth, cowardly as he calls them. Signy is stunned. Abandoning a newborn, she says is too cruel… She says that that boy must be so lonely, but Audwin quickly dismisses her.
It would seem that she has found something to hold onto in Audwin’s words. As he tells her about his power, she continues to tell Audwin that it wasn’t that boy’s fault that he was abandoned by his parents. Also, that evil wizard did teach him powerful magic but also failed to give much-needed guidance. He was responsible to set him on a path of righteousness.
Signy’s words hit the bullseye, as she tells Audwin that, if she could, she would be that boy’s friend and make him see that the world can be a beautiful and lovely place and that magic is also more than just a tool of destruction.
As expected, Audwin dismisses the words. He prepares to leave Signy soon and Signy can’t help but feel badly after his story. She knows that the boy is obviously Audwin himself but she doesn’t feel like saying it…
Audwin morphs into an own in front of her and flies off into the night sky after a brief period of awkward silence. Tomorrow morning, it is Ms. Roslin that notices Signy doesn’t look well. She asks if she slept at all last night and is thinking it is all because she is too harsh on herself for all the things happening now…
It would appear that Audwin’s story hit Signy tougher than it initially seemed. She couldn’t sleep all night because of it and the tragedy of it. Roslin advises her to monitor her moods and stop reading stories that can cause her such moods. She reminds Signy that the banquet is about to start and that she needs to change her clothes, and it is dress up time.
Outfit Tips for this stage imply the mandatory Blooming Dance shoes we crafted especially for this Swan Lake stage 1 – 13. The clothing traits needed are Charming and Elegant, so we will filter them out and assemble an outfit using mostly clothing items suggested in the stage hint.
We start with the hat in the head slot and we use our faithful Eternal Moment hairpin. It is a very useful item, often included in many various combinations, and it is obtained randomly from a magical gift. We have our at 5 stars and it will contribute us with 577 in Charming for this occasion.
We will use the stage hinted hairstyle, which is this Floral Interlude we crafted especially for this opportunity. The blueprint is obtained by reaching Aldous Goodwill Lv. 5 and it comes with 3 stars, contributing us with 335 in both Charming and Elegant.
For our mask, we will use the Pure Masque for the lack of a better item for this occasion. The stage hint didn’t have anything for this slot so just use the best one you got that first the style. This one is from the Queen Marie story and we have it at 3 stars with 258 in Charming for us now.
Wisteria Capriccio is Signy’s go-to dress for special occasions. She wore it on the banquet at her coming-of-age ceremony and on some other occasions. It is a frequently used item and the blueprint is obtained by having a perfect score in Swan Lake stage 1-6. It comes with 4 stars and contributes with 754 in both Charming and Elegant.
Blooming Dance shoes are mandatory now and we’ve obtained the blueprint from the previous stage, which was one of the toughest ones to score perfectly and get it. If you’re still having trouble with that, please refer to our Dress up! Time Princess Swan Lake stage 1 – 12 walkthrough & guide. The shoes are easy to craft and come with 3 stars, adding 303 in both Charming and Elegant.
There are no special requirements for the socks at this stage, so we will use our best ones. In this case, it’s the Dark Stars stockings, which are obtained from a magical gift random drop. We have these at 4 stars and they will give us 261 in Charming.
The stage hint also suggested we craft this Wishful Sonata. The blueprint appears on the Parven’s Shop occasionally and we will wear it now. It comes at a 4-star rank and will give 336 in both Charming and Elegant.
Budding Wisteria is also the perfect accessory for this occasion. The blueprint for these is also randomly on the Parven’s Shop rotation and they come at a high 4-star rank. They will give us 336 in both Charming and Elegant, precisely what we need.
There is no specific requirement for the bracelet slot, so just use the best one you’ve got. We will use the Dancing Memories set which is at a high 5-star rank and will award us with 588 in Charming. These are obtained by raising the VIP level
Also, you can use any ring you want here, so use your best-suited one. We will equip River of Love that is at a solid 4-star rank and it will contribute to our current outfit with 308 to Charming. This item is obtained randomly from balloons.
For our handheld slot, we will use the only item we have that can contribute to these outfit trait needs. It is the Petal Fan from the Queen Marie story, obtained from Encounters with Leonard, and it is at a 3-star rank. It will give us 302 to Elegant.
Now, as far as the makeup goes, the stage hint suggests you use Shades of Melody, but we have ours at only 1 star and both traits combines are still lower than this one. We are using the Lovestruck that we have at a high 5-star rank and it will give us 432 in Charming. The item is obtained from the 2021 Valentine event.
Use any cat that fits these outfit needs. We will use Frankenstein, even though he is only level 1, his traits both match the ones needed for this outfit and we can level him up easily if we lack some points for the perfect score in the end.
Lastly, for the relic slot, even though Owl Mask fits the needed traits perfectly, we only have it at level 1 and we will use the Flintlock Pistol which we leveled up the most. We do recommend using the Owl Mask if you have it at least Lv. 15 or higher, but for our current needs, this one will suffice. Flintlock Pistol will give us 38.2% to the dress score. Now, let’s see how we did…
We’ve managed to beat the dress up stage with the Perfect score, which is all we need to get all the rewards from this stage 1-13. Now, let’s continue the story.
Aldous is there to be the first to compliment Signy on her looks and she is grateful. She can’t stop but think about how her unwanted wedding draws near. In fact, this evening’s banquet is organized by the Chief Minister out of courtesy to invite distinguished nobles, princes, and other important figures to the castle for dinner.
As both of them have time to kill before the banquet starts, Aldous offers to tell Signy a story, similarly as Audwin did last night. Signy tells him openly “You too?” Aldous is confused, asking if other people have offered to tell her stories too? She responds affirmatively, but she tells him she is still genuinely curious about his story, so he should tell her…
Aldous’s story is similar enough about his past life, although it starts off a lot less ominously than Audwin’s. He tells Signy he was just an ordinary prince in his kingdom, although he admits he was naughtier than she was. He often climbed trees all night.
Signy cuts in and explains how she was extremely limited by the presence of MS. Roslin, who would punish her severely if she ever attempted such things. Aldous also had a tutor, he explains, who was also a dignified and stern lady. She indeed complained to Aldous’ father on many occasions about his behavior, but he was never punished for it.
Signy is confused as to why would Aldous be like that and he continues to tell her about his parents. He says they often made up excuses to leave him at home while they went on vacations and this had made him feel very upset. Signy concludes that he must have then tried to express his unhappiness through mischiefs.
Aldous confirms it. He says that his parents knew how he felt and it is because of that that they never punished him. The entire thing gradually grew and turned into a real family game between the three. He sometimes made his parents have to scour the entire castle just to find him, while he was in a tree. When they finally found him, they had to bring him down and promise to take him on their trip with them.
Signy calls Aldous childish and thinks about Audwin in this moment, who had exactly the opposite childhood. Aldous grew up in radiance, while Audwin grew up in darkness. She tells Aldous it sounds like a wonderful life. He confirms it.
Aldous wishes the same to Signy and she agrees. She would want that. Later on, among all the nobles and princes here, we see the return of Ambrose, one of the princes that courted Signy earlier. He approaches Signy now…
Ambrose is here to congratulate her, admitting that he believed he honestly had a chance at winning her hand and that only Heavens knows how he feels now. Still, Ambrose gives her his blessing. Honore is here quickly as well, offering advice for the bride-to-be…
He offers her a chance to reconsider, undoubtedly offering himself as a suitable replacement, but he says he will understand if she doesn’t take this last chance. Raymond is here as well, telling the first two princes to stop bothering Signy with their chatter. She is the future queen, as he reminds them, and this again turns into a contest between them…
Signy thanks them all and they all seem to be in a mood for celebration, as it appears to her. She thinks how this is actually her last night as a maiden Princess. When her guests give her their sincere well-wishes, they do not know that these are actually dreadfully stifling for her.
Signy would just want to escape right now. This is the end of Dress up! Time Princess Stage 1- 13 walkthrough, with both options from the branching paths in the storyline explained. We continue our guide in the next stage 1- 14.
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