Hello everyone and welcome to the walkthrough for the sixth chapter “Fairytale Town” of the Case Hunter, puzzle game. On this page, you can find the solution for cases 32-37. 

Chapter 6: Fairytale Town

In this chapter, a friend of the professor comes into our office and hires our character to help his town with several issues.

CASE 32 “Witch’s formula”

In this case, our task is to save the prince that has been into a frog by the evil witch.

First, let’s check out the piano.

When we approach the piano we will see that piano keys are being pressed. Two times the third key, once the fourth key, and once the fifth key. Let’s tap on the piano keys and repeat this sequence.

After tapping on the right piano keys, the small compartment will open. Tap on the musical note to pick it up.

Ok, now tap on the rose to take a closer look at it.

Tap on the rose to pick it up.

Tap on the shelf, located on the left side of the room, to take a closer look at it.

Tap on the doll to pick it up.

Tap on the pigeon to take a closer look at it.

Tap on the pigeon to get one of its feathers.

Ok, now let’s check out the locked door.

Drag all four items from your inventory, and insert them into the slots on the door.

After you inserted the items, the door automatically opened. Let’s go after the witch.

It seems that the witch is sleeping while standing. Ok, let’s take a closer look.

Tap on the book to check it out.

Here, we can see the key on the left page, and some arrows on the right. First, tap on the key to pick it up.

Next, memorize the arrows on the left page. It’s two left (red arrow), one right (green arrow), and one left (red arrow).

Ok, now let’s talk to the prince that has been turned into a frog.

We can see that the green potion will turn the prince back into his human form. Tap on the glass to pick it up.

It looks like the witch is brewing some kind of a potion in her cauldron. Let’s check it out.

Ok, we should now stir the potion, in the same manner as we saw in the witch’s recipe book. So, tap twice on the red arrow, once on the green arrow, and once on the red arrow.

The potion changed its color to green. So, drag the glass from the inventory and fill it with the green potion.

Tap on the glass, filled with the green potion, to pick it up.

Now, let’s interact with the prince again.

Drag the key from the inventory and use it to unlock the cage.

Now, drag the potion from the inventory and give it to the frog.

After drinking the potion the frog turned into a prince, and we completed our thirty-second case.

CASE 33 “Save Alice”

In this case, our task is to rescue Alice.

Let’s what’s hiding behind that bush.

Tap on the bush and the rabbit will jump out. He will show us that eating the cake will make our character larger while drinking the water will make him smaller.

Tap on the cake to take a closer look at it.

Tap on the cake to take a small bite, and our character will automatically become larger.

Tap on the guard.

After seeing our very larger character, the guard was terrified, and he ran away, leaving his post. Also, he also dropped his bolt while running away. Tap on the bottle to take a closer look at it.

Tap on the bottle to pick it up.

Ok, now let’s take a look at the magical water.

Tap on the water to drink it and our character will return to his normal form. Drink water once more and our character will become very small.

Ok, now let’s check out that hole in the wall. Tap on the hole to go to the next area.

Tap on the hole to go to the next area.

Tap on the cauldron to take a closer look at it.

Drag the bottle from the inventory and fill it with magical water.

Tap on the bottle to pick it up.

We can see that the cat occasionally wakes up to eat a cookie. Let’s take a closer look at the cookies.

Drag the bottle from the inventory, and spill the magic water onto the cookies.

After eating the cookie, the cat shrunk. Let’s take a look at the cat.

Tap on the key, that was hidden below the cat, to pick it up.

Ok, now let’s free Alice. Tap on the cage to take a closer look at it.

Drag the key from your inventory and use it to unlock the cage. After that, tap on the cage to open it.

After we released Alice, she went outside. Let’s follow her.

Ok, let’s eat some cake and get back to our normal size. Tap on the slice of cake.

Tap on the slice of cake to eat it.

After eating the cake both Alice and our character returned to their normal size and with that, we completed our thirty-third case.

CASE 34 “Precious Underwear”

In this case, our task is to choose the correct dialog option and solve the case.

Tap on the first option “That’s basic code of ethics as a detective”

Tap on the second option “Can’t you just buy another pair?”

Tap on the second option “Is that so?”

Tap on the second option “Michael’s underwear?!”

Tap on the first option “Fine, fine. I don’t get fans like you. Where do you usually keep it?”

Tap on the second option “What kind of underwear is it?”

Tap on the first option “Hang on!”

Tap on “As far as I know, Michael never wears briefs”

Tap on “Michael’s an old friend of mine and he’s got a fear of briefs”

Tap on the first option “Don’t get upset, I can get you Michael’s autograph”

And with that, we solved our thirty-fourth case.

CASE 35 “Birth of superstar”

In this case, our task is to help Ariel, who’s very sad after breaking her leg before an important show.

Tap on Ariel to start the interaction.

Ariel thinks that she still might be able to perform if she dresses like a mermaid. Tap on the picture on the wall to take a closer look.

Tap on the seashells to pick them up.

Now, let’s go outside. Tap on the door.

Let’s go to the shop.

Tap on the witch to start the interaction.

We can see that we will need three components for the mermaid outfit – seashells, a pearl, and a purple fabric. Ok, now let’s tap on the water can to take a closer look at it.

Tap on the water can to pick it up.

Tap on the fabric to take a closer look at it.

Ok, the fabric is now white, and we need the purple fabric. Luckily, there are some dyes next to the fabric. First, let’s drag the blue dye and apply it to the fabric.

Next, let’s add the red dye.

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By combining the blue and red dye we managed to get the purple fabric. Tap on the fabric to pick it up.

Ok, we are still missing the pearl, so let’s go back to Ariel’s home.

Tap on the room.

Let’s take a closer look at the small box in the lower right corner of the screen.

Drag the water can from the inventory and use it to wash away the mud.

We can now open the box, so tap on it to open it, then tap on the pearl to pick it up.

Ok, let’s go back to the witch. Tap on the front door to go outside.

Tap on the shop.

Tap on the witch to start the interaction.

Drag the three items from your inventory (two seashells, a pearl, and a purple fabric) and give them to the witch, and she will make us a mermaid outfit.

Tap on the mermaid outfit to pick it up.

Let’s go back to Ariel’s home. Tap on the front door.

Tap on the room.

Tap on Ariel to start the interaction.

Drag the mermaid outfit from your inventory and give it to Ariel.

With our help, Ariel was able to perform despite her injury, and we solved our thirty-fifth case.

CASE 36 “The captured Fox”

In this case, our task is to rescue the fox that has been captured by the witch.

Tap on the magical water to take a closer look at it.

Tap on the magical water to drink it, and our character will shrink, just like when we were saving Alice.

Tap on the hole in the wall to go to the next area.

Tap on the yellow bucket to take a closer look at it.

Tap on the bucket to pick it up.

Tap on the bottle to take a closer look at it.

By looking at the note, we can see that we will need to water the rose, and when it grows, we will somehow get the key. Ok, for now, tap on the bottle to pick it up.

Ok, let’s go back outside. Tap on the hole in the wall.

Tap on the well to take a closer look at it.

Drag the bucket from the inventory and drop it on a well.

We have now filled the bucket with water. Tap on the bucket to pick it up.

Ok, now let’s go back to the magical water.

Drag the bottle from the inventory and fill it with magical water.

Tap on the bottle to pick it up.

Tap on the hole in the wall to go back to the previous area.

Tap on the vase to take a closer look at it.

Well, we know that we should water the rose in order to get the key, so let’s do that. Drag the bucket of water from the inventory and use it to water the rose. You will have to do this twice in order for the rose to grow.

We can see a key inside the rose. Tap on the key to pick it up.

Ok, now let’s take a closer look at the fireplace.

Drag the bucket of water from the inventory and use it to extinguish the fire.

We already saw that the fox is on the roof, and after putting out the fire, we can reach it through the chimney. So, tap on the fireplace to go to the roof.

Tap on the cage to take a closer look at it.

Drag the key from the inventory and use it to unlock the cage. Tap on the cage after unlocking it, and the fox will go down the chimney.

Let’s go after it. Tap on the chimney to go down.

The fox is too big, and can’t squeeze through the tiny hole in the wall, so let’s shrink her with the magical water. So, tap on the fox to start the interaction.

Drag the bottle with magical water from the inventory and give it to the fox.

The fox immediately went through the hole in the wall. Let’s go after it.

Ok, we should now eat the cake to get back to our normal size, so let’s tap on the cake.

Tap on the slice of cake to eat it.

After eating the cake, our character and the fox returned to their normal size, and we completed our thirty-sixth case.

CASE 37 “Help the lost Tom”

In this case, our task is to choose the correct dialog option and solve the case.

Tap on “Calm down, is there anything striking nearby you?”

Tap on the first option “Tom, I can’t locate you with this information”

Tap on the second option “How did you get lost”

Tap on the first option “Goodness, do you think you’re Alice?”

Tap on the second option “What’s going on, Tom?”

Tap on the second option “How do you know it isn’t a stray?”

Tap on “Contact the dog’s owner and ask them where GPS is. I’ll come and get you.”

With that, we saved Tom and completed our thirty-seventh case.